Snowball Mania

ROLE- Sound Designer












This project was created in a week for the 2009 Building Virtual Worlds class at the Entertainment Technology Center. This game used two wiimotes, one for head tracking, and one for throwing a snowball.  The Wii sensor bar was concealed in the player's hat.  As they moved their head left and right, the perspective of the world would change.  The player's head location was tracked by a second Wii remote aimed at the player, using the controller as a camera. 

PRESS COVERAGE- "CMU grad students build 3-D Snowball Fight" Pittsburgh Post Gazette


The Team
2D Art & Texture – Steve Geist
Sound Design – Katie Smith
Programmer -Paulwei Wang
Programmer – Cooper Yoo
3D Modeler – Charlie Kim